Introducing Point Harvesters – A New Way to Earn!
Hello Criminals,
We’re excited to introduce a brand-new feature to our game: Point Harvesters! This is your opportunity to build up your resources while adding a layer of strategy and competition with other players. Here’s everything you need to know about how Point Harvesters work and how you can start using them to your advantage.
What Are Point Harvesters?
Point Harvesters are your ticket to generating extra points passively. For the first run of this feature, you’ll be able to purchase up to 6 harvesters at a time. Initially, only the Normal Point Harvester will be available, which is the most basic model.
• Cost: $27,000,000 per Normal Point Harvester
• Earnings: Each harvester generates 100 points per hour.
• Capacity: A harvester can hold up to 500 points at a time, so make sure you empty it out regularly!
Payout Mechanics
You’ll receive payouts every minute based on your harvester's health:
Formula:
You earn points based on the health of your harvester. Every minute, your payout is:
100 / 60 * (health percentage)
Keep an eye on your harvester's health to maximize your point earnings!
Harvester Lifespan
Your harvesters don’t last forever! Each Normal Point Harvester has a lifespan of 3 days before it expires. Make sure you manage your harvesters effectively to maximize your returns before they wear out.
Combat Feature – Attack and Defend!
Want to stir things up? You can attack other players’ harvesters to slow them down!
• Damage: You can deal 10% damage to another player’s harvester every 6 hours.
• Hacking: Once a harvester’s health is reduced to zero, you can hack into it and steal their points!
Defense – Heal Your Harvester!
To defend your harvesters against attackers, you can heal them at a cost:
• Healing Cost: $25 per health point restored.
Keep your harvesters in top shape to avoid falling victim to attacks and hacks!
Trial Run Details
This is a trial run of the Point Harvesters feature. We may adjust costs, payouts, and damage formulas based on how the trial goes. So get ready to experiment, strategize, and give us your feedback!
• Release Date: This feature will go live later today.
• Trial Period: Last day to purchase one is October 2nd, and access will be cut off 3 days later.
Don’t miss out on this exciting opportunity to test your skills, build your points, and challenge your enemies!
Good luck, and happy harvesting!
Hello Criminals,
We’re excited to introduce a brand-new feature to our game: Point Harvesters! This is your opportunity to build up your resources while adding a layer of strategy and competition with other players. Here’s everything you need to know about how Point Harvesters work and how you can start using them to your advantage.
What Are Point Harvesters?
Point Harvesters are your ticket to generating extra points passively. For the first run of this feature, you’ll be able to purchase up to 6 harvesters at a time. Initially, only the Normal Point Harvester will be available, which is the most basic model.
• Cost: $27,000,000 per Normal Point Harvester
• Earnings: Each harvester generates 100 points per hour.
• Capacity: A harvester can hold up to 500 points at a time, so make sure you empty it out regularly!
Payout Mechanics
You’ll receive payouts every minute based on your harvester's health:
Formula:
You earn points based on the health of your harvester. Every minute, your payout is:
100 / 60 * (health percentage)
Keep an eye on your harvester's health to maximize your point earnings!
Harvester Lifespan
Your harvesters don’t last forever! Each Normal Point Harvester has a lifespan of 3 days before it expires. Make sure you manage your harvesters effectively to maximize your returns before they wear out.
Combat Feature – Attack and Defend!
Want to stir things up? You can attack other players’ harvesters to slow them down!
• Damage: You can deal 10% damage to another player’s harvester every 6 hours.
• Hacking: Once a harvester’s health is reduced to zero, you can hack into it and steal their points!
Defense – Heal Your Harvester!
To defend your harvesters against attackers, you can heal them at a cost:
• Healing Cost: $25 per health point restored.
Keep your harvesters in top shape to avoid falling victim to attacks and hacks!
Trial Run Details
This is a trial run of the Point Harvesters feature. We may adjust costs, payouts, and damage formulas based on how the trial goes. So get ready to experiment, strategize, and give us your feedback!
• Release Date: This feature will go live later today.
• Trial Period: Last day to purchase one is October 2nd, and access will be cut off 3 days later.
Don’t miss out on this exciting opportunity to test your skills, build your points, and challenge your enemies!
Good luck, and happy harvesting!
Replies
Is their any reason why we cannot repair other harvest plot while a diferent one is bein attack?